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Flirc openelec
Flirc openelec












  1. #FLIRC OPENELEC INSTALL#
  2. #FLIRC OPENELEC FULL#
  3. #FLIRC OPENELEC ANDROID#
  4. #FLIRC OPENELEC CODE#

This allows a button to do a separate action when held for a short period of time. Note: Longpress seems to only be working on keyboard keymaps at the momentĭepending on the device, many remotes, keyboards, and gamepads can use the long-press modifier. >Īs this highly depends on the mouse you are using and which kind of buttons are available, we only mention the most common buttons on a mouse:Įxample for changing the volume while on MusicOSD (On Screen Display) window using the mouse wheel >Īction - for a complete list of valid keynames, see ButtonTranslator.cpp or List of Kodi keynames above.

#FLIRC OPENELEC FULL#

Mapping for arbitrary key codes can be configured using the following syntax:Ī full list of valid keynames can be found inĪction - corresponds to shift-alt-a, the mod="" syntax is enabled since build 26407. Valid keyboard keymap syntax includes, , and. The list of pre-defined OBC codes can be found at XBIRRemote.h. Remote keys can be observed in the kodi.log file ( ~/.kodi/temp/kodi.log on Linux) when debugging is enabled in the GUI (Settings -> debugging ). Otherwise it will not be recognised and produces errors in the logfile.

  • Note: ensure that the section is NOT added 'within' the section - it can appear before or after.
  • Will map Stop Playback to the RCA DVD repeat button, which is not used by Kodi by default. You would put it inside a section in the or sections.

    #FLIRC OPENELEC CODE#

    In this case, the tags used are where # is the original button code (OBC) of the button. To map Universal Remote buttons using the RCA infrared protocol, you may add sections to keymap.xml. The available actions are discussed in section Actions. The format for mapping a particular key under one of these device types is as follows:ĭepending on your device you will need to use a specific "keyname".Īn up to date list of the available actions can be found in the source code of Kodi in ButtonTranslator.cpp where the TranslateGamepadString() function does the work.Īn up to date list of IR-remote button names can be found in the source code of Kodi IRTranslator.cpp. ).Įach of these sections can contain Gamepad, Remote, Keyboard, Universal Remote, and custom Joystick sections. The WINDOW can also be a custom window formatted as (e. The format of keymapping files is as follows:Īs you can see, it's divided into a section, and a number of window sections (such as ).Ī list of the available window names can be seen here. Kodi falls back to the global map when the window-specific map hasn't bound the key being pressed. There is one global keymap and several window-specific keymaps.

  • Keymaps defined in the userdata folder add to or override mappings in the global keymap.īy default there will be no files in these locations, so grab one from the link below to make a new one/over-ride:.
  • xml file add to or override mappings in previous.

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    All *.xml files are processed in alphabetical order.

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    #FLIRC OPENELEC INSTALL#

    All *.xml files from the default install settings and userdata/keymaps/ folders are applied as keymaps.Kodi can process multiple keymap files and does so like this: Instead, place user modified keymaps in the userdata/keymaps/ directory.

    #FLIRC OPENELEC ANDROID#

    Note: In some Android setups the path may be slightly different to the one stated above.ĭefault keymaps are included when Kodi is installed, but users should not edit those install files directly. %LOCALAPPDATA%\Packages\XBMCFoundation.Kodi_4n2hpmxwrvr6p\LocalCache\Roaming\Kodi\ Smb:///internal/Android/data//files/.kodi/userdata

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    Users//Library/Application Support/Kodi/userdata/ private/var/mobile/Library/Preferences/Kodi/userdata/ The Userdata folder is a subfolder of the Kodi Data Folder and is located as shown in the table below.Īndroid/data//files/.kodi/userdata/ (see note) User modified keymap files must be stored in the " keymaps" folder in the userdata folder: Users can customize keymaps for remotes in GUI by using the community Keymap Editor add-on.














    Flirc openelec